Assimp
v3.1.1 (June 2014)
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Post-processing filter to split large meshes into sub-meshes. More...
Inherits Assimp::BaseProcess.
Public Member Functions | |
void | Execute (aiScene *pScene) |
Executes the post processing step on the given imported data. More... | |
unsigned int | GetLimit () const |
Get the split limit. More... | |
bool | IsActive (unsigned int pFlags) const |
Returns whether the processing step is present in the given flag field. More... | |
void | SetLimit (unsigned int l) |
Set the split limit - needed for unit testing. More... | |
virtual void | SetupProperties (const Importer *pImp) |
Called prior to ExecuteOnScene(). More... | |
SplitLargeMeshesProcess_Vertex () | |
void | SplitMesh (unsigned int a, aiMesh *pcMesh, std::vector< std::pair< aiMesh *, unsigned int > > &avList) |
Apply the algorithm to a given mesh. More... | |
~SplitLargeMeshesProcess_Vertex () | |
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BaseProcess () | |
Constructor to be privately used by Importer. More... | |
void | ExecuteOnScene (Importer *pImp) |
Executes the post processing step on the given imported data. More... | |
SharedPostProcessInfo * | GetSharedData () |
Get the shared data that is assigned to the step. More... | |
virtual bool | RequireVerboseFormat () const |
Check whether this step expects its input vertex data to be in verbose format. More... | |
void | SetSharedData (SharedPostProcessInfo *sh) |
Assign a new SharedPostProcessInfo to the step. More... | |
virtual | ~BaseProcess () |
Destructor, private as well. More... | |
Public Attributes | |
unsigned int | LIMIT |
Triangle limit. More... | |
Additional Inherited Members | |
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ProgressHandler * | progress |
Currently active progress handler. More... | |
SharedPostProcessInfo * | shared |
See the doc of #SharedPostProcessInfo for more details. More... | |
Post-processing filter to split large meshes into sub-meshes.
Applied AFTER the JoinVertices-Step occurs. Returns UNIQUE vertices, splits by vertex number.
SplitLargeMeshesProcess_Vertex::SplitLargeMeshesProcess_Vertex | ( | ) |
SplitLargeMeshesProcess_Vertex::~SplitLargeMeshesProcess_Vertex | ( | ) |
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virtual |
Executes the post processing step on the given imported data.
At the moment a process is not supposed to fail.
pScene | The imported data to work at. |
Implements Assimp::BaseProcess.
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inline |
Get the split limit.
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virtual |
Returns whether the processing step is present in the given flag field.
pFlags | The processing flags the importer was called with. A bitwise combination of aiPostProcessSteps. |
Implements Assimp::BaseProcess.
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inline |
Set the split limit - needed for unit testing.
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virtual |
Called prior to ExecuteOnScene().
The function is a request to the process to update its configuration basing on the Importer's configuration property list.
Reimplemented from Assimp::BaseProcess.
void SplitLargeMeshesProcess_Vertex::SplitMesh | ( | unsigned int | a, |
aiMesh * | pcMesh, | ||
std::vector< std::pair< aiMesh *, unsigned int > > & | avList | ||
) |
Apply the algorithm to a given mesh.
unsigned int Assimp::SplitLargeMeshesProcess_Vertex::LIMIT |
Triangle limit.