Assimp
v3.1.1 (June 2014)
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Helper structure to represent an ASE camera. More...
Inherits Assimp::ASE::BaseNode.
Public Types | |
enum | CameraType { FREE, TARGET } |
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enum | Type { Light, Camera, Mesh, Dummy } |
Public Member Functions | |
Camera () | |
Constructor. More... | |
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BaseNode (Type _mType) | |
Constructor. Creates a default name for the node. More... | |
Public Attributes | |
CameraType | mCameraType |
float | mFar |
float | mFOV |
float | mNear |
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InheritanceInfo | inherit |
Specifies which axes transformations a node inherits from its parent ... More... | |
Animation | mAnim |
Animation channels for the node. More... | |
std::string | mName |
Name of the mesh. More... | |
std::string | mParent |
Name of the parent of the node "" if there is no parent ... More... | |
bool | mProcessed |
Animation | mTargetAnim |
Needed for lights and cameras: target animation channel Should contain position keys only. More... | |
aiVector3D | mTargetPosition |
Target position (target lights and cameras) More... | |
aiMatrix4x4 | mTransform |
Transformation matrix of the node. More... | |
enum Assimp::ASE::BaseNode::Type | mType |
Helper structure to represent an ASE camera.
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inline |
Constructor.
CameraType Assimp::ASE::Camera::mCameraType |
float Assimp::ASE::Camera::mFar |
float Assimp::ASE::Camera::mFOV |
float Assimp::ASE::Camera::mNear |