The Node class is the base class for all items in the scene.
More...
#include <avogadro/rendering/node.h>
- Author
- Marcus D. Hanwell
The Node class is the base class for nodes in the Scene, providing common API and functionality.
- Returns
- Pointer to the parent node, NULL if no parent.
void setVisible |
( |
bool |
visibility | ) |
|
- Parameters
-
visibility | True if the node is visible, false if invisible. |
- Returns
- Valid pointer to specified type, or null.
- Parameters
-
parent | The parent, a value of NULL denotes no parent node. |
The documentation for this class was generated from the following file: